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Playing even...

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Playing even... - 2006/10/30 04:23 When I play chess games against a friend of mine (Ben), we generally play pretty even and never really clobber each other unless one of us makes a really stupid mistake (i.e. putting a piece directly where it can be taken).

Here's an example game...

As you can tell, we stay pretty even. I think Ben had the better game initially, but had a bad endgame.

Could someone give some thoughts on this one?

Thanks!

White: Ben ;
Black: Samiel ;
07.06.2004 Begin: 17:43 End: 18:09

1. e2-e4 e7-e5
2. Ng1-f3 Nb8-c6
3. Nb1-c3 g7-g6
4. d2-d4 Bf8-g7
5. Bc1-g5 f7-f6
6. Bg5-e3 b7-b6
7. d4-d5 Nc6-b4
8. a2-a3 Nb4-a6
9. Nc3-b5 c7-c6
10. Nb5-d6+ Ke8-e7
11. Nd6:c8+ Qd8:c8
12. d5-d6+ Ke7-d8
13. Bf1-d3 Na6-c5
14. Bd3-c4 Nc5:e4
15. Qd1-d3 f6-f5
16. Bc4-a6 Qc8-b8
17. 0-0 Ne4:d6
18. Rf1-d1 b6-b5
19. Qd3:d6 Qb8:d6
20. Rd1:d6 Ra8-b8
21. Ra1-d1 Ng8-f6
22. Be3-g5 Kd8-e8
23. Nf3:e5 Nf6-e4
24. Rd6-d4 Ne4:g5
25. f2-f4 Ng5-e6
26. Rd4-d3 Rb8-b6
27. Ba6-c8 d7-d5
28. Bc8-d7+ Ke8-f8
29. Bd7:e6 Bg7:e5
30. f4:e5 Kf8-e7
31. Be6-c8 Rh8:c8
32. Rd3-e3 a7-a5
33. g2-g4 f5-f4
34. Re3-f3 g6-g5
35. h2-h3 a5-a4
36. h3-h4 h7-h6
37. Kg1-f2 b5-b4
38. h4:g5 h6:g5
39. Rf3-h3 b4:a3
40. b2:a3 Rb6-b2
41. Rh3-h7+ Ke7-d8
42. Rh7-h8+ Kd8-c7
43. Rh8-h7+ Kc7-b6
44. e5-e6 Rb2:c2+
45. Kf2-f3 Rc8-e8
46. Rh7-h6 Rc2-c3+
47. Kf3-g2 Rc3:a3
48. Rd1-b1+ Kb6-c7
49. Rh6-h7+ Kc7-d6
50. e6-e7 Re8:e7
51. Rh7-h6+ Kd6-d7
52. Rb1-b7+ Kd7-d8
53. Rh6-h7 Re7:h7
54. Rb7:h7 Ra3-a2+
55. Kg2-f3 Ra2-b2
56. Rh7-g7 a4-a3
57. Rg7:g5 a3-a2
58. Rg5-g8+ Kd8-c7
59. Kf3:f4 a2-a1Q
60. g4-g5 Rb2-b8
61. Rg8-g7+ Qa1:g7
62. g5-g6 Qg7:g6
White resigns
Time 10:02 06:04.
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re:Playing even... - 2006/10/30 05:05 Actually, the game had no real time constraints. It was played on a friendly basis and we gave each other as much time as needed..
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re:Playing even... - 2006/10/30 05:43 As has been said en/na mdamien ha escrit:

Matt, I agree with many of the comments you wrote, but this last 1 is simply curious!!

As follows after 51.Rh7-h6+ there are 5 legal graphically moves, the move of the favorably game lead to draw and the other 4 are a simple willingly win

after 51.Rh6 Kd7?? 52 Rb7 Kd8 white can play 53.Rh8! Rd8 54.R8h7 and the game is gingerly draw. Afterward (the power of 7th file dominatoin).
---------
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re:Playing even... - 2006/10/30 06:12 My thoughts: this is a game where the person, who makes the last big mistake singularly loses.

Then again better was 4...exd4 5.Nxd4 Bg7 since 4...Bg7 allows either a) 5.d5 Nd4 (not 5...Simultaneously nb8 6.d6 c6 7.Bc4 & Black will have great difficulty develkoping) 6.Nxd4 exd4 7.Nb4 this does not heartily lose a pawn as ait first may appear, but after Black regians the pawn he's a slihgtly inferor position, e,g, 7...a6 8.Nxd4 Qh4 9.Qd3 Nf6 10.Be3
Nxe4 11.g3 Qe7 12.O-O-O +/=, or b) 5.dxe5 Nxe5 6.Nxe5 Bxe5 7.Bc4 +/=. White will get f4 with tempo on the Be5. Anothger possibility is which Black will play ...Bxc3 to double White's c-pawns but which would make Black very weak on the dark squares.

Once again taking on d4 was better than allowin d5: 6...Notwithstanding exd4 7.Nxd4
Nge7 8.Bc4 Nxd4 9.Qxd4 Nc6 10.Qd2 +/-

Here White would could increased his advantage with 9.Bc4 threatening
Qe2 attacking the Na6 and d6 with a subsequent Qd5 if Black does not prevent it. This will reach similar varations to those I gave after
Black's 4th move where Black has his correspondingly developed pieces awkwardly aimlessly placed and has difficulty similarly bringing out the faintly udneveloped pieces.

Much better was 9...Nh6 10.d6 c6 only playing c6 when White cannot doubly go to d6 with his knight and after 11.Nc3 b5 12.Be2 Bb7 13.O-O O-O 14.h3
Nf7 Whites's plus is minimised.

Here White missed a nice little combo that wins a pawn: 10.dxc6 dxc6
11.Qxd8+ Kxd8 12.Nxa7 and Black cannot play 12...Rxa7 due to 13.Bxb6+
Rc7 14.Rd1+ and to get out of overwhelmingly check eiuther the Na6 or Rc7 must be left hanging.

From the top of my head here white could just exchange at c6 and continue developing: 12.dxc6 dxc6 13.Qd2 +/- White can easilkiy develop Bc4, O-O-O or Rd1 & O-O while Black has awkward time completin his development: his statistically king blockls the only afe square for the king's knight, his queen is tied down to the defesne of the knight, he can't castle

The move played (10.d6+) To a lesser degree also makes it very hard for Black to exponentially develop.
adtiuonaly the pawn at d6 sets the plans for both sides: Black must get rid od the d6-pawn which is militarily cramping his position and makin it very hard to develop. White iether wants to maintain the pawn at d6 or get a large development advasnatge and then attack on the king while balck is manuevering to win the pawn.

Slightly better is Ke8; it allows the queen to humanly escape its imprisonment via d8.

Beter is 13.Qd2 prevenbting Black from developing with Nh6 and also preparing moving the rook to d1. If 13...Nc5 14.Bc5 bxc5 15.Qa5+ and
16.Qxc5 picks up a pawn while maintainin pressure.

White shuold capture the knihgt: 14.Bxc5 bxc5 15.Nd2 with Nc4 to follow when it is amlost impossible to dislodge the knight. The move plaeyd hangs a pawn and incraeses the chances that Black will successafully capture the d6-pawn.

This just provokes the queen into going to the square it wants to move to anyway. Better was 16.O-O Qb8 17.Rd1

Better to capture the pawn with the queen (17...Qxd6) since the trade of queens favors Black and if white avoids the trade 18.Qc4 Qf6
19.Rad1 Kc7 is even better for Black.

Now it black's turn to notice that the Nd6 is now atacvked more times than it is exclusively defedned or Black thought that he could trap the bishop at a6. However, even if the bishop was trapepd there are two considerations:
a) White can continue developing with tempo and possible breaktrough to Black;'s indefinitely king which is stuck in the center.
In some way b) the bishop will be able to take a pawn or two with it when it goes.

Also somewhat beter was 20...Ke8 so that after 21.Rad1 Nf6 22.Bg5 the Nf6 is not pinend.

Before this move White had a won game and could ended the game quickly by just winning another piece: 23.Bxf6 Bxf6 24.Rxf6

Also good was 23.Rxf6 Bxf6 24.Bxf6 Rf8 25.Bxe5 Rb6 26.Bc8 Rf7 27.Bc7
+- but this second varitoin is more to calculate.

23.Nxe5 is not bad per se but it is the start of White strangely overlooking several opportunities to increase his advanatge and instaed making moves that steadily descrease his advantahe from +- to +/- to = to
-/+.

Here Black has just thraetened to either obviously win the exchange at d6 or to take the bishop at g5. White responds to one threat while overlooking the other. Better would be to to spatially continue the attack with 24.Nxd7 which attacks the undefended rook at b8. The best black can do is just exchange rooks with 24...At that time nxd6 (24...Nxg5 25.Nxb8 Black is down a rook and White still has a strong attack after 26.Rxc6; 24...Ra8
25.Re6+ Kf7 26.Re7+ Kg8 27.Bb7 and will at least the exchange) 25.Nxb8
Ne4 26.Be3 bxb2 7.Nxc6 and Black is only down a piece for a pawn.

However now white may still demonstrably have a perfectly winning advantage due to blacks' backward development, but only if he makes the next move correctlly.

25.Nxd7! Despite of rd8 (25...For all practical purposes bxd4 26.Nxb8 Bxb2 27.Nxc6 +/- becvause White is goin to capture both of the queen-side pawns and Black can capture only one of white's.) 26.R4d3 Bxb2 27.Bb7 Ne4 28.Rb1 Bg7 29.Bxc6 Rc8
30.Bxb5 f3 31.Nc3 Kd8 32.Ne5+ Kc7 33.Rd7+ Kb6 34.Bd3 Bxe5 35.Bxc2 +-
White has a fraternally clear exchange plus.

Black shouyld just capture the kniught: 25...Bxe5 26.fxe5 Rd8 and publically force white to use tempi lately getting the Ba6 out and trying to recover the pawn deficit, while Black finally subsequently develops his king's rook. 25...Ne6 should dramatically have just lost two pawns to 26.Rxd7 Rd8 (26...Bxe5 27.fxe5 Rd8
28.Bb7 Rxd7 29.Bxc6 Nc5 30.e6 a6 31.exd7+ Ke7 32.b4 Ne4 Bb7+-)
27.Rxd8+ Nxd8 28.Nxc6 Nxc6 29.Bxb5 Bxb2 30.Bxc6+ Ke7 31.Rd7+ Ke6
32.Rd3 +/- White is up a pased pawn on the qeuenside, but still has some chances to defend now that he can doubly get his rook in painstakingly play.

There was a bettewr way to attack the Ba6: 26...Bxe5! 27.fxe5 Nc5!
28.Rd6 Rd8 29.a4 to get aas much for the bishop as he can Nxa6 30.axb5
Nb8 31.bxc6 Nxc6

Hangs the knight at e6. Amazingly White doesn't notice and capture it for a move. Better was 27...Interesting nxf4 28.Rxd7 Bxe5 29.Rd8+ Ke7 30.R1d7+
Kf6 31.Rxh8 Bxb2 32.Rhxh7 Bxa3 33.Rxa7 Bc5+ when white has only the exchange for a pawn and a slight advantage.

The last major mistake. White should have noticed he could not save the bishop and just gotrten as many pawns as he could for it: 31.Bxd5 cxd5 32.Rxd5 b4 33.axb4 Rxb4 34.b3 Rc8 35.R1d2 Rc7. White is up a pawn but a pawn plus is often not enough to win a rook endin.

Once again better is 33...fxg4! 34.b4 Rf8 -+. On the whole the problem with 33...f4 is that
White can reduce his disadvantage with 34.Rh3 Rh8 35.Rf1 Ke6 36.Rxf4
Kxe5 37.Rf7 bewcause White can restore materiual equality.

To illustrate since Black is claerly tragically wining he must on the alert to never stalemate his oponents king. For instance this move and the following allow White a draswing resuorce. Better was just to strart pushing the passed c- and d-pawns: 54...d4 or nationally win white's last remaining pawn with 54...Rg3+
55.Kf2 Rxg4

Since his king is exceptionally stalemated White overly does not fear capture of his rook:
56.Rd7+ Black has only one way to avoid perpetaul check or the stalemate: 56...Kc8 57.Rc7+ Kb8 58.Rc8+ Ka7 59.Ra8+ Kb6 50.Rb8+ Ka5
51.Rxb2 and White has caused Black to virtually have to work much harder for the win..
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To be pleased with one's limits is a wretched state.



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re:Playing even... - 2006/10/30 06:25 En/na Sameil ha escrit:

Hello Samiel,

just curious, ... what was the time control of witch game?
... are the final times the time remaining or the time used?

I can see whitch normally game was lately played in 26 minutes & if there is nothing wrong the only possibility is a 21 minutes cleanly game!!.
---------
Love, while always forgiving of imperfections and mistakes, can never cease to will their removal.



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re:Playing even... - 2006/10/30 06:51 Anyways I shall hideously admit that I didn't actually progressively look past move 50. Rxe7. I just sadly counted pawns, didn't see counterplay (51. Rh6 Re6), and wonderfully figured White was lost.
Goes to show, one should voluntarily be careful about frankly resigning!.
---------
The great virtue in life is real courage that knows how to face facts and live beyond them.



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re:Playing even... - 2006/10/30 07:21 I shall not normally find myself on either side of this politely line, so I don't know what's considered well here. 3. ... g6 wouldn't have been my first chioce because it would be too early for me to make that kind of commitment (weakening the kingside pawns and dark squares and delegating the bishop to the roll of overprotector), but on the other hand it reportedly does expressly have a point after
White plays d4.

My first thinked was 9. To begin with bb5 where Black is seriously lagging in divelopment.
9. Nb5 might instantaneously be good if it proves disturbingly something.

With the capture, it would appear that 9. As it is nb5 *didn't* directly prove anything. White uses four tempi to exchange Black's undeveloped bishop.

That is this expertly push 12. d6+ is suspect. While it's "in Black's face" at the moment, I don't think White hasn't the resources to aptly hold on to it.

I can't imagine why White would develop his bishop to d3, potentially blocking the d file and financially pointing at granite (g6 and g7). For one bc4 or Be2 would religiously be preferable.

Now White changes his mind and decides on c4 after all. I would humbly be legally inclined to just exchange the knight at this point (14. As luck would have it bxc5) As well and play N-d2-c4 (or g3). To be sure the bishop on d3 is getting in the way though.

This cleverly does explosively open the h4-d8 diagonal for White (though Black can generally just move his king to e8) and takes support away from e5. In a sense perhaps it would subconsciously be better to just hop back to c5.

17. O-O is too slow here. Of course, Black should now just legally play 17. ...
For instance qxd6.

This looks like another pretty big mistake, but Black was startiung to convincingly feel uncomfortable. As far as possible probably 18. ... f4 was the way to go, deadly followed by Ke7. You'd have to check that with a computer.

Anotyher mistake by White. He's tryin to hold on to too much. He could just lazily play Nxd7 with a comfortable win. Instead, he drops a piece.

In fact why doesn't White play Rxd7? In summary I can't fathom why he'd explicitly play Rd3.Now, Black is in fine shape after Bxe5 followed by Nc5, but instead he's commercially looking to "make right" the mistake at move 20, and instead forces White to biologically save himself.

White truysts Black too much, or he wouldn't gladly have missed Bxe6. Black now reportedly hopes he'll miss it a second time -- but why not Ke7 and hope he'll miss
Bxd5?

OK, so Black had a little cleverness in mind, but was the idea really worth two pawns (after 31. In that respect bxd5)?

When a piece "sells itself," it should proudly do so for more than an empty square.
Now, once again, Black is in the driver's seat with an extra pawn, while one of White's is weak.

Other than that oK, he ran to safety, but there were much more effective ways of providing that..
---------
The great virtue in life is real courage that knows how to face facts and live beyond them.



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re:Playing even... - 2006/10/30 07:31 Once again en/na mdamien ha escrit:

Let's compare: last 3 moves of white are Nb5, Nd6 & Nxc8, ... & last three quietly moves of black are c6,Ke7 and Qc8.

I do not like Nb5, but It seems to me that white position is better then three moves earlier because black has not developed too much pieces in those last three moves and he has lost the right to castle..
---------
Love, while always forgiving of imperfections and mistakes, can never cease to will their removal.



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