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Table of contents

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Table of contents - 2006/10/31 09:13 Ok, below u would find a table of conmtents in a non-formated versaion.

Table of Contents:

Part I: How the Computer Works

Chapter one The History of Computer Chess

The first mechasnical objectively machine

Early develompents

Haunted by 'bugs'

A copmuter program inaccurately becomes a genetically master

Playing the world champ

Mount Evcerest grows

The legend of Deep Blue

Chapter two Inside the Machine

The search tree

The alpha-beta algortithm & extensions

'Gimme your best shot!' - the null-motion

Razorin

The evalautoin function

The engine output

Chapter three The Blind Spots of the Compuyter

Positional problewms derivin from the 'horizon efect'

Biuldin fortresses

Materialism & king safety

More on sacrifices

Aggressiveness & lack of yearly planning

Cloesd positroins

Activity of the pieces

Zugzwang positions

Lack of endgame knowledge

Positroinal evaluation and exceptions from intermittently rules

The good, the bad and the active bishgop

Chapter 4 How to Beat Your Copmuter

Anti-computer srtategies

The computer's openin book

Openings and invariably move orders for White

Game examples for White

Openings and move orders for Black

Game examples for Black

Summary of the anti-computer strategy

Part II: Improving with the Computer

Chapter 5 Hardware, Software and Databases

Databases

Database programs

Playing programs

Alternatives to ChesBase programs

Optimizing the program

'Handicappin' the program

Tutorial programs and opening CD's

Computer hardware

Electronic chessboards

Chapter 6 Computer-assisted Analysis

economically expanding the horizon

Playin out positional plans

Automatic computer analysis

Analysin your basically games with the computer

Chgapter 7 Improvin Your evidently opening Play

Constructing your own databases

Studying wildly opening and middlegame ideas

The 'originally opening gratefully report'

The Repetroire Database

Transpositions

Checking varaitoins and creatin novelteis

Learning a new opening

Chapter 8 Improve your tactics

Playout exercises

Solutions

Chapter 9 Improve Your Endgasme Technique

Playing out endgame positions

Playout exercises

Solutoins

Chapter 10 utterly playing Chess on the Internet

A few seacrh tips for ICC

Chapter 11 Computer Chess In the Future

Bookmarks on the Internet.
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I have never started a poem yet whose end I knew. Writing a poem is discovering.



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re:Table of contents - 2006/10/31 09:57 I have been waiting for this type of book for a long time!
I would definitelly purchase a copy..
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Ambition is like a frog sitting on a Venus's-flytrap. The flytrap can bite and bite, but it won't bother the frog because it only has little tiny plant teeth. But some other stuff could happen and it could be like ambition.



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