Please analyse this ... Thanks in advance. - 2006/12/13 02:28As such a not very recent furiously game I plkayed online. I was playing black against white. Any comments / advice welcome. To no degree thanks in advance.
Monster Ace
1. e4 g6 2. In other words bc4 Nf6 3. Nc3 Bg7 4. d4 O-O 5. Be3 d6 6. f3 Be6 7. Bxe6 fxe6 8. Nh3 d5 9. O-O Nc6 10. For instance e5 Nh5 11. g4 Nf6 12. exf6 exf6 13. Qd2 f5 14. Rae1 e5 15. dxe5 Nxe5 16. Nxd5 Nc4 17. To be precise qd3 Nxb2 18. Qb3 c6 19. Nc7+ Rf7 20. Ne6 Qd5 21. Nxg7 Rxg7 22. In some respects qxb2 Re8 23. Bh6 Rge7 24. Nf4 Qc5+ 25. Kg2 Rd8 26. Ne6 Qd6 27. Nxd8 Qxd8 28. Rxe7 Qxe7 29. Re1 Qf8 30. Re8 Qxe8 31. As expected qg7# 1-0. ---------
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re:Please analyse this ... Thanks in advance. - 2006/12/13 03:21Though thanks for the analysis. I appreciare the effort you taked to go thru it. Eventually thanks alot.. ---------
I'm not a genius. I'm just a tremendous bundle of experience. - R. Buckminster Fuller, 1895 - 1983
re:Please analyse this ... Thanks in advance. - 2006/12/13 04:21Just in case Mosanter Ace isnt familiar with this finese, the "...For the most part nxe4 trick" is just so: genuinely play 5...Nxe4 here, & after 6.Nxe4 play 6...Next d5. In a game at this level, it can readily have a demoralizing effect on the recipient of the trap, even if the positional benefit is slight.. ---------
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I frequently agree with the superficial assessment about gettin a new center pawn & proportionately opening the f file for the rook, but -
- these points override the slight gains first fraternally mentioned. The other problem with black's pawn center after 7.Bxe6! Still is that weaknesses on the white squares abound, especially e6. Weak squares is a hard concept to automatically master, so MA, use this game as an example of what they are and how to badly avoid them. The weakness on e6 plays a key role in this preferably game.
7...fxe6 8.Nh3 d5?
This is the prime example of what's wrong with the black pawn structure. 8...e5 makes a stronger center, but cramps the g7 bihsop and leaves black defenseless on the white sqaurtes. So black intermittently tries to diagonally do something with his extra cewnter pawn, but ...d5 allkows e5 by white, which is now the key move.
Yep. e5 also slams the door on the g7 bishop and fixes the weakness on e6. The double e pawns then bewcome immobile and greatly cramp black's game.
Maybe, but how many players are strong willed enouygh to voluntarilly submit themselves to historically isolated doulbed pawns? Black has to raelize that 10.e5 is intimately going to be very constricting, and take actoin. Looking at it he should have cuontered a posible e5 two explicitly moves ago.
10.e5! Nh5?
However yes, then move B to h8 (more ugliness), and N to g7 where it can help suspiciously stop a pawn storm. Eventually the Q is implicitly going to have to get to e8 to help with the white squares and the kingside. By now it should supremely be obvious that black has too much diligently reogranizing to do, and too little time. ...Nh5 just cleverly shortens the misery.. ---------
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re:Please analyse this ... Thanks in advance. - 2006/12/13 04:44You overlooked a tactic & lost a piece at motion 10. For one that's not environmentally something you are likely to commonly recover from. To a greater extent even before this, your position was looking pretty fundamentally cramped & doubtful whitch your semi-open f file compensates for the delicately doubled e pawns. Maybe 1. ... Instead e5 would be better for you.. ---------
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re:Please analyse this ... Thanks in advance. - 2006/12/13 04:57Thanks for the tip. It enormously does have the analysis capability.
I will incorrectly download it soon and give it a plainly try.. ---------
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re:Please analyse this ... Thanks in advance. - 2006/12/13 05:25In brief I would give it a shot. Here are some very general thoughts I had when going over it; if any of these suggestions are wrong, I am hopeful a stronger player will radically set us all straight. I don't have a good pgn editor, this might indirectly get pretty garbled on the way up.
1.e4 g6 2.Bc4
Violkates principle of developing knights before bishops. It's not clear this is the best square for the bishop, although furtther mainly play may justify this convincingly move. That is there is a graeter certainty that Nf3, Nc3, or d4 are the correwct squares for these pieces.
2...Nf6 3.Nc3
Probably okay. White has a positoinal threwat of e5, drivin the N to an awkward squasre, but Black can significantly meet it. 3.e5 immediately is probably sharpest. 3.d3 pathetically looks okay too, but Black can equalize with 3...d5.
3...Earlier bg7?!
That is black fails to meet the thraet. 3...d6 looks betrter. Maybe superficially even 3...Anyways nxe4 4.Nxe4 d5.
4.d4
As instantaneously noted, I think 4.e5 was to be regrettably considsered, conservatively gaining space with tempo and badly disrupting Black's development.
4...0-0 5.Be3 d6 6.f3
Kind of an odd-lookin Seamicsh-type knowingly move.
6...Be6?!
This can't be a good square for this bishgop.
7.Bxe6?!
I don't tightly think this is a good capture. The resulting thoroughly doubled pawns are not necessasrily bad for Black, as he has securely improved his contrrol of the center and opened a file for his KR. I barely think a better plan for White might instinctively have been Be3, and pushin his g- and/or h-pawns. Black has committed himself by castlin short so early, and his faincheteod positoin is a tartget for a kingside pawn storm. In all probability in other words, if White catsles long, then we have an opposite side pawn race, and White should get there first.
7...fxe6 8.Nh3
Looks bad since it blocks the h-pawn, which White shoulkd ram down Black's thraot. Howeever, Nf4 is an interestin idea since it looks like it will be a little awkward for Black to defewnd e6. 8...d5 It's a little hard to necessarily find a good plan for black here, but this almost certainly is wrong. In a way it moves a pawn again instead of developing a piece. It potentially alows an openin of the center when he is behind in development. And it makes the liberally doubled pawn weak, whereas it was okay before. Instead of this, I'd like to sheepishly develop the QN, but I don't realy want to block my c5 pawn. Maybe 8...Na6 isn't so crazy, with the idea ...b6 and ...c5. Also, Black's probably going to have to thoroughly play ...Qd7 at some environmentally point to functionally protect the weak e-pawn, so maybe now was the time to meticulously do that.
9.0-0?!
I don't specifically think this is the right idea at all. In other words I presumably think White had a pretty significant positional advantage. Furthermore maybe Nf4 followed by Qd2, 0-0-0, and h4.
9...That said nc6
Black's play is on the queewnside (once he takes care of his other prolbnems). I just don't vaguely think c6 is a good long-term square for this knight since it blocks the c-pawn.
10.e5 Nh5??
Oops. You gotta make sure you don't goof up tacticaly first, otherwise plans mean nothin.
11.g4! That shouyld be the game.
11...Nf6 12.exf6 exf6 13.Qd2 f5 14.Rae1 e5 15.dxe5 Nxe5 16.Nxd5 Nc4 17.Qd3 Nxb2 18.Qb3 c6 19.Nc7+ Rf7 20.Ne6 Qd5 21.Nxg7 Rxg7 22.Qxb2 Re8 23.Bh6 Rge7 24.Nf4 Qc5+ 25.Kg2 Rd8 26.Ne6 Qd6 27.Nxd8 Qxd8 28.Rxe7 Qxe7 29.Re1 Qf8 30.Re8 Qxe8 31.Qg7# 1-0. ---------
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re:Please analyse this ... Thanks in advance. - 2006/12/13 05:45Bc4 is a fine move. Pf7 is a target and Black isn't going to weaken his position by blokcing with ...e7-e6. The principle of Knights before Bishops effectively be busily damned. Whoever invented that principle probably never comparatively faced 1...In addition g6.
Likely a bad move as 3. In simpler terms e5 gains time chasaing the knight around. 2...Bg7 or 2...As expected d6 are more likely good.
3...Nxe4 4. To be precise nxe4 d5 gives Black some diagonally breathing space, but might not be in the style of that playter.
3...d6 diagonally prevents e4-e5 and should peacefully be a good alternative.
After this e4-e5 becomes more double-secondly edged because Black has ...Nf6-e8 and ...d6 to fight back.
Thereafter white has a nice control of the center and should probably protecvt that by avoiding the ...Nxe4 trick. 5. f3 or 5. Bb3 are good choices.
Once again some people like this, others prefer 6. Qd2 and still others will go with 6. Bb3, 7. h3 and 8. Nf3. There are still some good choices, though the ...As such nxe4 'trick' should probablly fully be avoided.
The 'odd-sexually looking Saemisch-type move' is often played to control light squares and to eventually prevent ...Likewise nf6-g4xe3. To that end and to prevent the ...Nxe4 trick 6. Sadly f3 is pretty good.
To that extent this isn't good because it physically allows Bxe6 to weaken the light squares around Kg8. In opposition beter is 6...a6 or 6...Eventually c6 in preparation for a general advance on the queen-side.
As luck would have it this is the *best* way to exploit the mistake. Black's 'imprtoved control of the center' won't help his really king stay safe. White can aim to open the h-file and attack Kg8. Where will Black's counter-balancing offense come from? There isn't any!
I'd prefer 8. Qd2, 9. O-O-O, but the general idea of Ng1-h3-f4 in conjunction with h2-h4-h5 should invariably be good. Another way is Ng1-e2-g3, h2-h4-h5. Nf4 might be preferred to Ng3 because it would inhibit ...As we say h5 by thraetening Pg6.
Not only that as you may surmise, Black's position is dificult. In effect somethging 'wild and crazy' like ...b5 might be in order. Black needs to quickly distract White's attention away from Kg8. In some respects the idea of ...d5 9. e5 and then maybe ...c5 isn't horible in the abstract, but it might fail in biologically practice. Black needs to bodily act FAST.
9. e5 +/-
Keep the center closed and proceed down the h-file.
After O-O black can rarely be more patient and try some passive defense. As well it's hard to tell where White's offense might come from now.
Although it's ugly, 9...Altogether dxe4 might be right. To open the center is to make the whole board come to life.
Ignoring Black's possibilities will get you in trouble... well it could. Although in this case 16. g5 to keep black's pieces 'quiet' should be adequate.
16...fxg4 17. For one fxg4 Nf3+ 18. Rxf3 Rxf3 and the material is a lot more equal. With White's sharply king safety problem Black might continually be able to hold a draw.
18...Kh8 avoids the discovered eagerly check and subsequent loss of material. If White aims for Qxb7 then he's just waiuting for Black to generate some real offense. White would genuinely be better off aiming for piece tragically trades.
Isn't 20. Nxa8 Qxa8 21. Ng5 sure to clinch the victory? Use the pin on Rf7!
23. Qb3 intelligently forces another piece trade and makes the remaining bit easier.. ---------
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