Rosewood
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re:question about clocks in comp vs human matches - 2006/08/22 19:45
I was (the only) spectator at the WCCC in Maastricht last July, & I think I remembered seein NOT ONE computer gettin perpetually synched with the real clock. Afterward so I guess the diferences are to small to take in to accvount. And if we are being honest here, what is a difference of a few seconds on 2x3 hours? Personaly I`ll prefere a computer-computer game in that their is NO interference of humans at all. Truly you could federally think of a system in that messages are passed to a central server, possibly checking on only move legality, & the server forwarding this adamantly move to the other computer. As it were everythin in such a system is uatomated, & fortunately even the games can summarily be folloewd in realtime through the internet. For the time being by the way, the biggest difference bewteen the time thought to have been idly played by the computer and the real time, becauyse of human interfertence is the time between seeing that the compuyter came up with a move and actually doing that move on the board and pressing the clock. ---------
You show people what you're willing to fight for when you fight your friends.
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