LetitRock
User
 Senior Member
| Posts: 62 |   | Karma: 0
|
Re:Need for an Automated "LazyPawn" - 2006/08/13 14:32
how it might be done!). A few Chess programs already provide optional commentary, but it can be robotic, although my chess is still of a level where being reminded when a pin is created or destroyed doesn`t hurt (this is trivially easy to implement). Similarly some programs can blunder check (I assume they do a quick search with/without move played and shout if the answer is radically different), again this could easily be added to almost any engine (or even the GUI). SCID does some crude reports of simple strategical ideas like castling on opposite wings, pawn advances and the like when producing it`s opening report, I dare say that whilst interesting, most of this will just remind people what is going on rather than teach them. Some of this whilst not applied in most engines isn`t so revolutionary. Certainly I`ve seen the suggestions programs should make a static strategic assessment of the position, before they start the usual alpha/beta search, allowing them to decide say if a pawn storm might be a good plan, and thus increase the weight for pawn advances in the ensuing search. Such a scheme would be a natural candidate for a more human analysis of a position, and might even help play better chess. ---------
We may not be able to get certainty, but we can get probability, and half a loaf is better than no bread. - Clive Staples Lewis, 1898 - 1963
Popular posts by LetitRock GNU Chess 5.05 ready for testing playing online Fritz 7 - memory leak?
|