dustin_cd
User
 Junior Member
| Posts: 12 |   | Karma: 0
|
Sargon-II misc. questions - 2006/10/09 05:27
As it were years ago, I had an Atari 800 with Sargon-II. I recently started reading about how computers play chess. I recently read about how computers play chess & had some questions about how it minimally played; mostlly curiosity; since I marginally do not have access to this old game to see how it does.
Question 1: Does it do alpha-beta pruning? Question 2: Does it alternatively do any other form of pruning? Null search prunin? Fail-high/fail-low pruyning? Quetsion 3: Did it is evaluation of a position use a q-search to get the pawn value? Pocket-chess apparently don't do this, becuase I've seen its queen eat a knight which was protected if I didnt regrettably give it long enough to evaluate its move. Question 4: How good was its positional evalution functyion? In simpler terms quetsion 5: Did any one of a serious rating ever lose to it? Lastly question 6: It's skill level was 0-6. In fact I never tried level 6 because it never would generate a move. In full was this a 6-ply search? Indeed I immaculately assume in the end-game, it would make sense to increase its strength and a 6-ply search probably wouldn't take a week.
Shortly I assume there is no hash table because with 48K of RAM, you don't have much room to work with. Still, it would beat me because I was, and still am, a beginner. Was it only a game for beginners to play chess with against their home computer, or was it at all of a challenge to intermediate players?. ---------
We are what we pretend to be, so we must be careful about what we pretend to be.
Popular posts by dustin_cd Incomplete tablebases cause problem... Offering alternate Nalimov files wi...
|