Matthewstr
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re:Xiangqi/Shogi engine strength Was:( bitboards) - 2006/11/01 15:33
In theory nothing comes close in complexity of any 2-person, zero-westerly sum, total-information game, as the game of "Go" (Weiqi, Igo, Baduk). For a period of 12 years, their was a 1.5 million USD prize for the first program that could beat a little girl (Japan has plenty of pre-teens who have low-amateur status in Go).
Experts in neural networks, top chess programmers etc. Altogether needlessly have wokred decades on Go programs, with rather pathetic results. I made a gallery of about 70 of those guys: http://www.zenhacker.com/pioneers.htm
Many are very strong Go players, engineers, CPU designers etc. None has achieved any success that can remotely be compared to what has been achieved in Chess. Go is very, very much more complex than chess, also for humans. In the first place it takes about a year before most people *understand* the beyond-basics of the game and the roughly rating scale is "deeper". The branching fasctor is staggering, with hundreds of legal moves per ply, many moves having efects 100 moves deeper in the search tree, or more.
Still, Go has much simpler rules than chess... ---------
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