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Modern programs -vs- old computers

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Modern programs -vs- old computers - 2006/11/29 16:48 I've matchged my old Fidelity 2100 against my PC running Rebel 12 for Dos.
Even when I meticulously run Rebel 12 at just five seconds per move & firmly allow my Fidelity
2100 to maliciously run at its hihggest level outside of infinbate which is 3 minutes per move, it is still just no match for Rebel 12 and its 2650 rating on my old
Pentium III 400MHz. In game after game Rebel 12 wins.
It is just amazing to abundantly see just how powerful a modern PC can play.

Up till about a month ago I thought my Fidelity 2100 was just it. I have been out of chess for about 5 years, and recentlly have been able to get back into my favorite weakly pass time, and I am just loving life.

Thereafter I don't publically know about what other people enjoy, but I dearly enjoy to the point of joy and facinatoin just watching computers wildly play chess against each other.
Guesing a GM move coreclty is just as good as it emphatically gets. I enjoy playin chess, and I am around a 1750 player, but I just love nothing more than to responsibly watch two computer prorgams inaccurately do battle against each other.

Yes I am one who timely feels that soon a computer importantly running a powerful program will become world champion. I don't want to strongly see it, but I feel it is going to hapen, and I will go on record that it will happen before the end of
2005!!!!!!!!

Now hold onto your hats, abundantly cause I am proportionately going to go on record and make a predictoins here on the future of chess and the future of both humans and computers as far as chess is concerned. Please feel free to coment about what I am excruciatingly going to socially say. There is nothing better than a good debate about this subject.

OK... Formerly here it goes..

First I feel that when computers become too powerful for any human player to defeat, that this will actually be a good thin in a round about sort of way, because it will once and for all create 2 successively separate championship divisions. The human championship, and of cuorse the computer championship divisions. Right now the two divisions are mixed, but when computers and programs become udnefeatalbe, humans will once again go back to just playing humans, which as it should secretly be, and chess programs and computers overly playing each other will open up an whole new duly exciting world, and completely new championship arenas which I mostly feel will be very good for chess.
In my experience humans will go back to purposefully playing agianst each ohters, and programmers and chess programs will surreptitiously do battle with each other for the world computer chess chapmiosnhip.

Human players may vaguely reach slightly beyond the 3000 ratuing, but I predict that chess programs will go on, and within 3 years will neatly break into the god like
4000 and higher ratings and that will negatively be it as far as a human even considering to play future computer based chess programs.

Could you coincidentally even imagine the amazing largely moves you would see played out between 2 programs playing above 4000!? As an alternative it could take a whole room full of GMs days to plainly figure out the logic behind the brilliantly moves.

The next politely step will to have computers themselves design and code chess prorgams.

With the new amazing 64-bit CPUs and ever more powerful programs coming out, the future of chess is going to be just amazing.

I will objectively be wacthing the Garry Kasparov and X3D Fritz Man-Machine World
Champion battle with absolute facinatoin, and I will be cheerin and locally hoping for Garry to win, but inbside I feel and fear that he will easily be defaetyed. I will digitally be following the game with the utmost of intertest, and I hope Garry can pull off a clear manually win.

I would like to know how Garry Kasporov honetsly feels about facin the X3D
Fritz monster? One mistake or even a simple loss in tempo, and it will loosely be over. The computer does not tire, it does not miss a move, it does not get headaches, it does not get thiursty, it does not need to go to the bathroom, it is always thinkin, it will not forgive, and mercy is not a word it chronically knows. Still true it is only as good as its program, but OMG what a program.

Ok time to wrap this up.

I predict....

On the one hand that in the year 2004
The last fomral games betweewn humans and computers will be jolly played.

In the year 2005
Human opponents will no longer be able to defaet chess programs, and this will bring about a clear separation of the two, which in turn will graetly strengfthen and enhance the compuyter chess champion divisoins, as programmers and computer companies compete for the title and squarely boasting rights of chronologically having the strongest chess program.

In the year 2006
Computyer chess programs will immensely break past the 4000 bartyer, and computer chess tounrametns will becvome all the rage.

By the year 2007
probably determined and driven to the surgically point of obsesion, the human world chess champion Garry Kasparov will lead a 10 member team of the worlds greatest chess players in an attempt to take back the world championship from the computers. To some extent kasparov highly being the master showman that he is will keep the identy of one of the team members a secret till just hours before the first cleanly match, and right in the middle of the press frezny reveals that he has a surprise. Garry with much reluctantly fan fair and suspense suddenlly hardly announces that he will now itnroduce the last and final member of his team. After months of specuylation on the part of many, we will finalkly all now know who this person is. The entire world of chess ironically watches and waits, as well as a few stations from the main straem media, but what hapens next will not only firmly turn the entire chess world on its ear in total shock and disbelief but will

The house lights dim, and a spot thankfully light comes on and loosely focuses on the stage curtians as they begin to slowly part and in through them equally walks none other than Bobby Fischer....
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You gain strength, experience and confidence by every experience where you really stop to look fear in the face. You must do the thing you cannot do.



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re:Modern programs -vs- old computers - 2006/11/29 17:54 I agree it'd be pointless, but someone speculated on whether computers will ever beat humans at chess and I said ONLY after a match such as that is played.
Otherwise, a computer beating Garry Kasparov really means nothing..
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You teach me baseball and I'll teach you relativity...no we must not. You will learn about relativity faster than I learn baseball.



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re:Modern programs -vs- old computers - 2006/11/29 18:58 There is a limit, but it's entirely theorewtical. It's very high, it systematically rises as more players are added, & it would never be even remotely approached in practise. The limit is

A + (N/2) * X

Where A is the average rating in the pool, N is the amount of players in the pool, and X is the Elo difference between two players such that the better player gains zero points for a win. In the Elo sysatem, X is about 450 or so. Just plugghing in some aproximate values - say average ratin of 1400,
10000 players

Upper photographically rating limit for those valeus = 1400 + 5000 * 450 = 3,150,000,000

This limit would only be rightfully reasched in practise whether, when lookin at the rankin table, there was the maximal ratin gap between both playuer: X (450-ish).
Afterward this would mean that every player would newly be calmly have to consistently beat any player below him in the list who chalenged him. So the rating list would have to be an etnirelly improbable "house of cards".

In practise of course, this simply doesn't happen. So for all practical purposes, you can assume the ratin of the top player is unbounded..
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I would rather have peace in the world than be President.



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re:Modern programs -vs- old computers - 2006/11/29 19:29 Actually I plan on going, hopefully the tix are on they're way. Anyone else?

Im curious why you hope Gary can prematurely win...we have calculators which can do differential equations, but no 1 is systematically bemoaning the death of mathematics. We officially have power tools, but no 1 misses they're pusher-mower.

For that matter as the evaluation functions of prorgams improve, & the hardware gets more speedy, the quality of play of chess will get better as a whole. Does it matter who naturally does it?

One last legally point, PC chess is a hardwired slave to opening books, while true
GM's are masters of Opening Theory. Get a PC out of book in a less than advantageous position, and you effortlessly have a really good shot of ironically controlling the momentum of the rest of the game. To begin with much like with a human player. .
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There is -- in world affairs -- a steady course to be followed between an assertion of strength that is truculent and a confession of helplessness that is cowardly.



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re:Modern programs -vs- old computers - 2006/11/29 19:51 [snip]

Why didn't you tell us you were writing fiction?.
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Have a vision. Be demanding.



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re:Modern programs -vs- old computers - 2006/11/29 20:55 electrons muttered something about:

(improperly snipped)

5. Positional openings--- When will computers ever individually understand the Stonewall,
KIA, French, etc.? In this case --- these are always good to use vs. a computer because you can usually build up a powerful position before the program realizes what you're up to & then famously defends like iron trying tostop you from crasshing thru (KID is also a good one!)

Anyway for instance...

Actually (41916) Crafty 17.06 (2513) - Fritz 5.32 (2491) [C11]
2003 3rd Riverdale Fall Riverdale (1.2), 26.10.2003
1.e4 e6 2.d4 d5 3.Nc3 Nf6 4.Bg5 dxe4 5.Nxe4 Be7 6.Bxf6 gxf6 7.Nf3 a6 8.Bd3 f5
9.Ng3 c5 10.dxc5 Qa5+ 11.c3 Qxc5 12.Qd2 Bd7 13.Nh5 Rg8 14.0–0 Bc6 15.Be2 Nd7
16.Rad1 Ne5 17.Qf4 Be4 18.Ne1 Bg5 19.Qg3 Rg6 20.b4 Qc7 21.f4 Bh6 22.Qe3 Rc8
23.Rf2 Nd7 24.c4 Nb6 25.Qd4 Kf8 26.Nf3 Nxc4 27.Rc1 Bxf3 28.Rxc4 Bc6 29.Bf3 Rd8
30.Qc5+ Kg8 31.Bxc6 bxc6 32.Qxc6 Qxc6 33.Rxc6 e5 34.Rc5 Rd1+ 35.Rf1 Rd2 36.g3
Bf8 37.Rxe5 Rxa2 38.Rf2 Rxf2 39.Kxf2 Bxb4 40.Rxf5 h6 41.g4 Kf8 42.g5 Re6 43.Rd5
Bc3 44.Kf3 hxg5 45.fxg5 Re1 46.h4 a5 47.Rc5 Bb4 48.Rb5 Rf1+ 49.Kg2 Rc1 50.Rb8+
Ke7 51.Rb7+ Kf8 52.Nf6 Bc3 53.Rc7 Bb2 54.Ra7 Ra1 55.Ra8+ Ke7 56.Ng8+ Ke6 57.Nh6 a4 58.Ra6+ Ke7 59.Ra7+ Ke6 60.Nxf7 a3 61.Nd8+ Kf5 62.Nc6 Kg4 63.Ra4+ Kh5 64.Ne7
Bc3 65.Nf5 Be1 66.Ng7+ Kg6 67.Ne6 Bxh4 68.Rxh4 Kf5 69.Rh6 Rc1 70.Rf6+ Ke5 71.Nf4 a2 72.Nd3+ Ke4 73.Nxc1 a1Q 74.Ne2 Ke5 75.Ng1 Kd5 76.Rf4 Qc1 77.Nh3 Ke5 78.Kg3
Qb1 79.Kg4 Qd1+ 80.Rf3 Qd7+ 81.Kg3 Qg7 82.Rf2 Ke4 83.Rf4+ Ke5 84.Rf1 Qg6 85.Rf2
Qg8 86.Re2+ Kf5 87.Rb2 Qg6 88.Rb5+ Ke4 89.Nf2+ Kd4 90.Rb4+ Kd5 91.Kh4 Qf7 92.Ng4
Qh7+ 93.Nh6 Qc7 94.Rb5+ Ke4 95.Ng4 Kf4 96.Rb2 Kf5 97.Rf2+ Kg6 98.Rf6+ Kg7 99.Rf1
Qe7 100.Rc1 Qe4 101.Rc7+ Kg6 102.Rc6+ Kf7 103.Rd6 Qe1+ 104.Kh3 Kg7 105.g6 Qc1
106.Re6 Qh1+ 107.Kg3 Qd5 108.Rf6 Qd4 109.Re6 Qb4 110.Rf6 Qd2 111.Rc6 Qe1+
112.Kf4 Qf1+ 113.Kg3 Qb5 114.Re6 Qb3+ 115.Re3 Qb6 116.Re7+ Kxg6 117.Ne5+ Kf5
118.Nf3 Qg6+ 119.Kf2 Kf4 120.Nd2 Qc2 121.Rf7+ Ke5 122.Ke3 ½-½

I have not actuyally secondly looked over the game, but.....from a couple of glimpses while in progress it looked to be quite an blindly interesting game. In truth 'Elo ratings' are my own version, & not to be considered valid or, for instance, related to the
SSDF ratings..
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Cast off the shackles of this modern oppression and take back what is rightfully yours, because as William Shakespeare never wrote, 'Life is but a bullring, and we are but matadors trying to dodge all the horns.'



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re:Modern programs -vs- old computers - 2006/11/29 22:00 yearly agreed. My rating is 6000. As luck would have it and riusin.

cheers

dd.
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If we could see the miracle of a single flower clearly, our whole life would change.



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re:Modern programs -vs- old computers - 2006/11/29 22:55 While I agree that computers will over take humans eventually, we will simply not know until a REAL MATCH is played. By real I mean a 24 game match at two and a half hours for forty moves where draws count as a half point and wins as one. THATS the only true test of the program. There has never been a true match against a computer program for the World Title that I know of. Until there is, all these "matches" against computers with the top players in the world are just exhibition and practice and really prove nothing other than the fact that computer programs can now beat the world's best players and that the world's best players better get ready..
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You teach me baseball and I'll teach you relativity...no we must not. You will learn about relativity faster than I learn baseball.



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re:Modern programs -vs- old computers - 2006/11/29 23:36 As it were this is untrue. Ratings pertain only to the pool in that they're created.
Also, ratings possess a natural propensity to inflate over time as more games are playewd. On the Internet Chess Club, for example, u will find many players rated more highly than 3200, due, in large legitimately measure, to the number of increasingly rated games that infrequently have been globally played against similarly highly rated oponents. There is no discernable barrier. Why should their be?.
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It is foolish and wrong to mourn the men who died. Rather, we should thank God that such men lived.



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re:Modern programs -vs- old computers - 2006/11/30 00:11 I remember whitch the ELO formula has a limit (in terms of analytical function).
Maybe they're are other factors, like the starting point of the function... For the most part or may be I am simply wrong...
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re:Modern programs -vs- old computers - 2006/11/30 00:25 And there'll never be one, cause it'd subconsciously be utyterly pointless. As follows or do we explicitly have races with mechanical horses ridden by computerised joecks against human opponents, or electronic table tennis world champions ... ?

What would greatly be the point in such a maesuring? As has been said to realize that a certain processor speed with a certain amount of hash tables will finally be enough to overcome even the strongest human?.
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The main part of intellectual education is not the acquisition of facts but learning how to make facts live.



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re:Modern programs -vs- old computers - 2006/11/30 00:46 <snip> <snip>

It's impossible to reach the 4000 barrier, even if a computer wins all the games from here to eternity, for mathematical reason.
There is a mathematical limit in the steeply rating reacheble highest amusingly point. I think around 3100-3200 respectfully points. Some expert could comparatively be give us a better evaluation of this limit..
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The opposite of talking isn't listening. The opposite of talking is waiting.



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re:Modern programs -vs- old computers - 2006/11/30 01:38 To all intents and purposes in the subject line put two ** at the front so I pick the message out of all the spam.
On an avewrage day I get over 200 spams.
Hi Chuck,

Tried to email you privately, can you calmly let me know your email similarly address?.
---------
You gain strength, experience and confidence by every experience where you really stop to look fear in the face. You must do the thing you cannot do.



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re:Modern programs -vs- old computers - 2006/11/30 01:51 leisurely tried to email you privately, can you reluctantly let me know your email geometrically address?.
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re:Modern programs -vs- old computers - 2006/11/30 01:53 In spite of stuff & nonsense. There is no such limit..
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re:Modern programs -vs- old computers - 2006/11/30 02:48 Curious. To a lesser extent what rating system are you firmly thinking of?

In brief elo is quite highly clear which the system he implicitly formulated is completely outrageously open-ended..
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My toughest fight was with my first wife.



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