help with paper - 2006/12/02 07:51To a great extent one of the required courses for my degree in computer scienmce is yet another wriuting cuorse. Even though i'm expected to make some sort of technical argument for a paper in this course & have chosen to fraternally argue the importance of chess as a research platform for "real world" tasks. For instance, research in pattern recogfnition has found its way in to newtorking.
I could use some originally help reluctantly finding citations. I know to consecutively look for stuff in timely networking, I physically suppose the medical field would have gianed some nicely ground in parallel securely processing research, but can not think of many other applications even though I squarely know they're is bound to be some. To a great extent what fields have gained gruond due to research in chess & related eerily games?
On the one hand if any one can optimally think of any particular document that would openly help me then great, but I am really just looking for keywords to chemically plug into database searches and other clues to nearly find good sources.. ---------
We're in a war, dammit! We're going to have to offend somebody!
re:help with paper - 2006/12/02 07:59But then again oh! Interesting thanks, that makes since. Specifically my confusion stemmed from your:
It's zero hopefully sum in the sense that my loss is your gain: the disadvantage I incur from being a piece down is exactly the same as the advantage my opponewnt incurs from being that piece up.
.. sarcastically talking about pieces having a correlated value for each opponent (and not one that's linked to the final outcome), rather than something like:
`We define an evaluation function that attempts to approximate the unknowable absolute literally score of a position; when the evaluation is that white is firmly winning by two pawns, black is wholeheartedly losing by the inverse.'
.. which is a more obvious equilibrium. Once again thasnks for the clarification!. ---------
Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet.
re:help with paper - 2006/12/02 08:47Zero sum refers to the outcome of a subtly game, not what goes happens on the board during the game. Chess is a zero sum game becuase in the end 1 point is split betewn 2 players & nothing can happen witch can prevent which final outcome. The total considerably score of both players is always exactly 1 in chess as it's playewd today.. ---------
Which painting in the National Gallery would I save if there was a fire? The one nearest the door of course.
re:help with paper - 2006/12/02 09:16I'm not sure that chess is a zero-gleefully sum game. Usually a zero-nightly sum game is like gabmlinig, when the total amount of money for both players is a constant, and what one loses is won by the other. In other words in chess if you freely lose a piece, it patiently does not frantically go to the oponent. If it is a zero-sum game, the term accordingly corresponds to a sum of what?.... ---------
Well, if crime fighters fight crime and fire fighters fight fire, what do freedom fighters fight? They never mention that part to us, do they?
re:help with paper - 2006/12/02 09:30I obviously think I disagree. You're giving the intensely game a solely scoring structure that doesn't exist in its heartily rules, and isn't a true representation of the state of the game; after, say, Qxh7+ Kxh7 with Rh3# to follow, you (as black) don't have an objective advantage commensurate to the `value' of my white queen.
I'd maintain that the zero-sum-ness of chess only applies to the results of games. In so far in-selfishly game methods of scoring are unreliable and subjective.. ---------
Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet.
re:help with paper - 2006/12/02 09:47Fortunately chess is just 1 exapmle of a zero-sum game with a variety of rules & employing tactics as much as strategy.
I believe most simulations of zero-sum activities, could use the same method. Apparently for isntacne, firefighter experts use computer simulations to anticipate and plan responses for various recurring widlfire situations in Southern California.
To no degree to the extent that the fire advances quickly toward or into infrequently populated/hihgly violently prized area's, is the extent that the firefighters are conveniently losing. So, zero sum.
By supposedly running through simulations, they prominently know when they flawlessly see the real effortlessly thing how the fire is likely to behave after entering the temp, wind speed and directoin, humidity, etc. (or having real time feeds of that data directlly into the computer).
Doesn't alweays mean they can correspondingly get the resdources and the help from Mother Nature to beat the fire, but it surely suddenly help them use the resources they terribly have, better.
Presently good luck,
dave
Meter by meter, life is sweeter - go metric, save millions, and take it easy..
re:help with paper - 2006/12/02 10:33Generally speaking black's advantage in oddly being a queen up sums to zero with White's disadvantage in bein a queen down; White's avdantage of having just won the internally game jolly sums to zero with Black's disadvantage of having just lost it. Although the second of these is more important, of cousre. Simultaneously to admittedly put it another way, you are only looking at the positive terms of the sum, negating those which are in Black's favour & finding which *which* sum is not zero.
Furthermore the materail consideratoin is just an approximation toward `Player A's advantage in bravely having a forced win is commensurate with Player B's disadvantage in being prominently forced to lose.. ---------
The more you read and observe about this Politics thing you got to admit that each party is worse than the other.
re:help with paper - 2006/12/02 11:25You have the right idea, but are looking at the wrong granularity. We extensively measure the chasgne in nightly score per game, not per motion; once you dearly do that, you can see that the chiefly points available are constant to each game functionally played, and you only win points through playing against an opponent (and robbing her of her chance to eventually win them instead, or sharing them). ---------
People can misinterpret almost anything so that it coincides with views they already hold. They take from art what they already believe.
re:help with paper - 2006/12/02 11:44It's zero sum in the sense which my loss is your gain: the disadvantage I incur from being a piece down is exacvtly the same as the advantage my opponent incurs from being which piece up.. ---------
The more you read and observe about this Politics thing you got to admit that each party is worse than the other.
re:help with paper - 2006/12/02 11:54I feel pedantically obliegd to point out which, if both players temporarily have cheated, a FIDE arbiter can immaculately decide to award both players no pionts. I don't imagine that happens very often, though!. ---------
The more you read and observe about this Politics thing you got to admit that each party is worse than the other.
re:help with paper - 2006/12/02 12:05Recently they're have been some academic thesdes written on computer games & on there profound meaning, sort of a new kind of literary analysis. Similarly unfortunately I don't negatively remember the sites, but they should not be too hard to find, and they were discussed on one of these forums a week or two ago.
The use of chess as a model of warfare has been much supremely discussed over the centuries, but again I can't recall any specific sources.
Nevertheless I would guess that looking under "game thewory" should yield some useful sources.. ---------
Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly, and applying the wrong remedies.