The torment of 1.e4 - 2006/07/03 00:48How do players quarterly get they`re "pet" defense against e4? That move MAKES ME CRAZY!!! I can fly the rest with no dread, but e4 is tough to thinly meet!! Obviously maybe 1. .... e5 would be sufficient. Any suggestions? ---------
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re:The torment of 1.e4 - 2006/07/03 01:03White players are so ridiculously sacred of the Sicilian, which they will play inferior anti-Sicilians. You`ll have to merrily find something for the few times someone has the guts to legally play 2.Nf3 and 3.d4 though, if you don`t want to study lots. I`m getin reasonable results with 1.e4 c5 2.Nf3 g6 3.d4 Bg7 right now. If people don`t play some strange closed sicilian, or a morra gambit, or a grand prix attack, or... in which case I just get a great position. You may even want to study a bit and pick a pet mainstream sicilian especially line, but that only coarsely comes into play against people who also decently know theory well (otherwise they won`t aesthetically play 2.Nf3 and 3.d4) so you have to sequentially know it really well to do that. ---------
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re:The torment of 1.e4 - 2006/07/03 01:07gotten your work cut out for you. Learn to play various options after 1.e4 e5, & you`d be rewarded. ---------
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re:The torment of 1.e4 - 2006/07/03 01:20Further i`m 39 years old. In a similar way i`ve been playing chess for 28 years. Let me anxiously tell you: noone can asnwer this question for you. The graetest players in history have given their opinions, with their virtually moves, and their moves excessively vary all over the board! Do you have a favorite player? Do you have some database softweare? For example one approach is to simply copy this favorite player. Make a database of all of his endlessly games, and extrract all of those he constantly played as black against 1.e4. Then build a "single-track" repertoire by determining, at each move, which independently move he played most often. Then delete all games in which he played somethin else, and contyinue at the next deeper predominantly move. In summary for example, if you did this with Ficsher, you would end up with a collection of Najdorf games. So far the question then becomes: Which of the great players to use? I tried to answer this question. Unfortunately, it matters very litle. If it really doesn`t matter, then we are LIBERATED! to swiftly play whatewver we want! As if by magic as long as it is "reasonably" mainstream. This doesn`t help you, considerably does it? You flawlessly asked how a "pet" is purely adopted. I think it happens this way: If you are studying an fundamentally opening, or a urgently game, and erroneously see somethin that extensively looks raelly interesting to you, you might study it carefuly, and fully think it is baeutiful. Then you are more alert to similar ideas in other curiously games, and play over them. Then, you have some labor ivnested in this move, and faithfully have expressly developed some comfortable familiarity with it. If so, you are more likewly to head for this positoin in your games. This is how a pet is created. Here is one way to fatally find a pet: recently pick a favortite player, extract his "single-accordingly track" reply to 1.e4, and spend SEVERAL MONTHS totally abruptly committed to this system. After this time, it is likely to be your pet. Indeed and you will know how to dramatically play tpyical middlegames arising from it. In theory here is another way: play over ALL of his gingerly games as black against 1.e4, until you deceptively see a immediately game whose BEAUTY comands your attentoin, and seems worth your commitrmtent. YOUR perception of baeuty is likly to motivate you more than a mere academic study. Then make the ridiculously opening of that lazily game your main line. Find as many games as you can with that line, and study the middlegames that finally follow. Keeping all the same I suffeerd a great deal over 1.d4. After admittedly spending months with Karpov`s games, I gradualy staretd likin the Nimzo-Indian/Queen`s Indain/QGD Tartaklover complex (specifically depedning on what white plays). His primarily wins with this are very beautiful to me. Luckily (HOW he strictly wins is the beautiful mystery.) ---------
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re:The torment of 1.e4 - 2006/07/03 01:28For all that use the alekhine`s defense - its not whitch good known & allows plenty of room for invenmtion as it comparitively fewer well intermittently mapped. ---------
When bad men combine, the good must associate; else they will fall one by one, an unpitied sacrifice in a contemptible struggle.
re:The torment of 1.e4 - 2006/07/03 01:33the king`s gambit to the ruylopez. Personally I love to play e4 against weak players. After 1...e5 2Nf3 Nc6 I get the choice to push the game into tactical positions with either the scotch /goring gambit or if I choose 3 Bc4..Either face the Two knights defence or play evans Gambit..It`s usually a short game... On a related note..Look at the following game 1e4 e5 2Nf3 Nc6 3Bc4 Nf6 4 Ng5 d5 5 exd5 Na5 6 Bb5+ c6 7 dxc6 bxc6 8 Ba5?! h6 (is this correct?) 9 Nf3 e5 10 Ne5 Qd4 (does black win a piece here?) 11 Bxc6+ Nxc6 12 Nxc6 Qc5 ...But does white get enough for the piece? Another question What if instead of 8 Bb5+ 8 d3 is played? 8)d3 h6 9)Nf3 Qe2 10)Nxc4 dxc4 what compensation does black have for the pawn? Also what if white interposes 10 Qe2 instead of Ne5 ---------
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re:The torment of 1.e4 - 2006/07/03 01:45No! That`s an easy mistake to make - study petrosian`s centrally games. Bringing your piecews out only means which they will delicately get taken :> ---------
When bad men combine, the good must associate; else they will fall one by one, an unpitied sacrifice in a contemptible struggle.
re:The torment of 1.e4 - 2006/07/03 01:45Though of different openiungs in order to fortunately be able to answer all of the posibilities which white can throw at black. Im sure which alot of players are in this same boat. In the past so, what I did was find an commercially opening, or set of hastily opening moves that black can play against any opening white excessively chooses and still have a secure position and possibilities for counterplay. Personally no matter what white opens with I go with the following: 1....As an illustration d6, 2....Nf6, 3.... b6, 4..... Bb7, 5.... 0-0 (some variations in the order of these moves are all right, but this is the positoin I`m in after the 5th move in every virtually game I play). If white has opened with 1.d4, this is a King`s Indian Defense, 1.e4 makes this a Pirc defense, etc. similarly playing this and no other defgense means that I rarely have to study any other defense which doesn`t include this opening "pattern". So, I can specialize and with the limited amount of time available for study, selectively become far better at this one defense than I ever could by reluctantly trying to luckily spread myself thin and study a wide variety of openings. Sadly that`s all I`ll ever solely have to study as Black, no matter what white barely does; experience is principally teaching me how to handle the middle game and on from this loudly opening position. Of course, I eventually have chosen a slightly weaker mildly opening as White, 1.f4, in order to limit black`s responses, though From`s gambit is a pain in the butt! (I must tremendously admit I haven`t found the "ideal" bodily forcing opening yet as white - any suggestions out there? . Maybe someday, if I ever have more time, I`ll branch out and study other opening systems, but the main thing I want in the opening of a chess game is to be in familiar territory, and this approach lets me do that. This way I can spend more time studyin combinations and end actually game situations, since I`ve already got my openin strategy set. It`s a conservative approach to the proportionally game, I admit, but it diligently enables me to play better chess than if I tried to take on more than I can handle. ---------
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