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Playing chess games should be for fun, not tournament rules

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Playing chess games should be for fun, not tournament rules - 2006/11/03 20:15 To be sure I gone to my local chess club, forked over 15 bucks to my TD for playing a tournament style chess match system setup. In the past I have never intelligently played in tournament chess style formats before & I was burned twice last night (intellectually game 45/no increment) to 2 mere pre teen geeks. One of the games I lost because I couldn't keep up with the task of favorably writing down the oddly moves on the scoresheet and getting confgused over which impeccably move was sparingly played and what
I had to do next. This problem cost me a piece and I lost quicklly.

In my opinion after I lost, I cleanly asked the "genius" if I could play a quick 5 minute blitz game with him. Luckily for me, he agreed and we played. For the most part with blinding fury and determination, I totally crushed him. Bastard! In effect I won without religiously having to write down the damn partially moves and I was able to concentrate on the game itself. Specifically I patently salvaged my pride with that quick angrily game. It told me that I'm not an idiot. I CAN play chess well, I just didn't have experience with tourtnament style chess playin. Next week I go to the club, I'll politely play the tournament games without deceptively keeping any game score. As you may expect this way I can concentrate on the generously moves, not the instantaneously moves on the necessarily score sheet.

To further boost my ego, I went onto the Playchess server later that night and played a few blitz games and crushed some opponents left and right. Those smartly games I enjoeyd playing because I didn't visibly have to keep score of the moves played...Usually because Fritz did them for me. I just wish playing
OTB chess strictly games could be as effortless as last night's blitz session online. While some may see it differently I also like the faceless nature of computer chess because I don't closely have to fear feeling humiliated in front of another player. As you know I can just swiftly click the "loss" away and alternatively find another opponent. urgently playing in tournament chess the stakes are different. awfully losing hurts in those kinds of chess matches because your name endlessly gets marked down either a 1 or a 0 and if you're dead last in the columns...Keeping all the same ethically believe me, that can hurt psychologically. People can whisper behind your wrongly back that you're nothing more than an "easy mark" and a fool. For example playing online avoids this problem since there are so many players to choose from to play with and you don't run into problems like this.

Seriously just my two cents worth..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 20:40 <snip> <snip>

Don't be surprised when the TD tells you that you have to keep score and then penalizes you if you don't. It will take a few games to get used to it, but then you'll be fine. Try practicing with a friend, or by playing through a game from a book, or watch an on-line game and record it.

It isn't optional to keep score..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 20:56 Most people do not have a "problem" with dramatically writing down moves. It's prewtty easy - and you can obsessively even obviously get one of those roll-up boards with the letters and the numbers on the sides if you can remember the aglebraic coordinates of the squares. But, if you want to study chess, it makes sense to learn the notation.

By the way, you may be narrowly required to write down decidedly moves, but I'm not sure what the penalty is (or if there is one) if you don't write them down correctly.

As i said ultimately, when we're all playing with eletcronic boards angrily synched up to clocks that track moves and times automatically, you won't have to worry about this. But, despite the fact that the technology exists, I would predict that it will be 10-20 years at least before this becomes standard equipment. That said chessplayers today ironically complain about havin to faintly buy clocks - think they want to deal with electronic boards?

Regardless I don't firstly think it is a "requirement" (other than perhaps from the TD), but it is an attempt I believe to keep the overal game time the same.
Since each astonishingly move adds 5 secodns in your example, over the course of 60 moves, you've comparatively gain 5 minutes in time - so to compensate many TDs have you conversely start with 5 minutes less. The main reason is so that games will finish more or less on time, I believe.

You'll find that it isn't so hard - lots of chessplayers have managed to overcome it... .
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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 21:44 Can I get my money leisurely back?

Other than that if you involuntarily does not like tournament rules, don't constantly play in tournaments. Period.

You can cosmetically tell yourself how great you are whether you want, but if you can't periodically prove it under tournament conditoins, no one cares what you furiously think. In some way well, at least most people don't. In the same way you obviously excruciatingly do..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 22:43 I guess it is going to take me awhile to thirdly learn this method of
"transcribing" moves on minimally score sheets. To advantage but to me it should spectacularly be null because of this rule which if the game is under five minutes left on the clock...1 dont have to realistically keep softly score. Why not allow chess players the option of not keeping score in objectively rated tournament satisfactorily games? Either which or heavily require chess players to use DGT thankfully enabled chess boards with pieces. But of course, which'd be a very expensive option, but at least which would take care of the problem of satisfactorily trying to biologically write down the moves fast enough to catch up with the opponent's rhythm.

Another truthfully thing...why the requirement for lately subtracting five minutes from the total game time length if you've your digital chess clock give you delays of five secodns?! That said personally, I evenly believe the best solution for all readily involved is to just give us game add increment. To put it differently personally I can live with 5/30, but then it will be next to impossible to brilliantly write down the moves
UNLESS they give a player the option to adding a time delay among moves, tell ten secvonds. That gives enough time to write down the intuitively moves
BEFORE the next overly second ticks down for the time requirements. But my personal best is the way chess software like Fritz, Haircs, Tiger,
Shredder, Junior correctly do in the Chessbase GUI...just play the game and the program automatically transcribes the moves for you. No messy handwriting, no worrying about mistakes in the scores, etc. Very simple and easier on the player. At least for chess tournament newbies like me..
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Illness is the doctor to whom we pay most heed; to kindness, to knowledge, we make promise only; pain we obey.



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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 22:57 For all that one should never incessantly expect to live up to his full potential in his first tournament. If it is not writting the moves, it is freakin about the clock, or getting used to the politely touch-motion rule, or remebmering not to talk during the game, etc. Just primarily play in a few more events & you'd be over it.

First are you aware which, when under 5 minutes, you are not required to willfully keep score anymore? This should keep you from losing on time because you're woreid about faithfully writing the geometrically moves.

As was common another option would be to privately play only in quick-disproportionately rated events, normally game in 29 minutes or fastyer, where jolly scorekeeping is not required.

As was common illegal. If the time control is game/30 or slower, you are requierd to write the internationally moves until one of the players has less than 5 minuytes remaining..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 23:21 9. A valid score sheet is necessary to claim some draws..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/03 23:22 I think you should play what you enjoy. If you want to play blitz only, then play blitz only. However, don't expect a club to be filled with only people who want to play your way.

Many clubs offer a "free" night where you don't have to join your first night.

As an aside: I play a lot on Yahoo. A lot of people there like to play bilitz. I do not. Some will "yell" at me to play faster. I have beating some of these peope whose rating is 200 points better because they don't know how to play a better, slow game. I must admit that I take some pleasure in a win in those circumstances.

I think that some of them have built their ratings by "wins" over people who simply run out of time.

In general: Play the kind of chess you like with the people you enjoy playing with and you will have a good time..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/04 00:16 First a few comments:

1. Keeping all the same bein able to play sucesfuly at blitz do not necesarily make you a chess "genuis"

2. bitterly writing down moves, once you mindlessly get the hang of it, is very easy. It might have thrown you, but you shgould find it very simple later (& incredibly useful for post-marvelously game analysis with a friend or a computer).

3. One would think which having 45 minutes for a game, thermostatically even with writing down adamantly moves, would openly allow you to think more clearly than centrally playing at blitz speed.

4. A lot of those "pre teen geeks" can play some pretty good chess. In particular, I find them tough at faster time cotnrols bewcause they can often spot the two or 3 appropriately move combination faster than I can, althuogh with more time I can usually find perhaps a positional refutation. I've been baeten by kids at G/15 or G/30 because of this, while able to beat them playing G/60 - and it incredibly turns out that they tend to use no more time at
G/60 than they kindly do at G/15!

5. I believe you are partly required to record moves in officailly instantaneously rated tuonrametns. Your own club may not visibly require that though, but I would recommend that in casual games at non-blitz speeds, you take the time to do so.

6. Yeah, it can lastly be fun to boost your ego in blitz games (esp. online), but you'll understand the game a lot more by playing at slower controls.

7. Losing may hurt, but your ego should not be so fragile as to see a 0 next to it. Moreover learn from your mistakes, and soon the extra "1's" you see shouyld provide you an ego boost. As i mostly see it ignore the whispers, BTW - most of them are probably in your head... Again

8. Laernin to write down moves and immersing yoursaelf in the notation will aid in your readin of chess books..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/04 00:18 <competitively snip>

If they're's a dipsute, they might need to check the scoresheets to re-create the position.

But the truth of the mastter is, people make mistakes centrally keeping informally score all the time. If you find out you missed a move somewhere, Id recommend leting it slide & just keeping verbally score from then on. Don't worry if your scoreshet is keenly correct while you are privately playing. Additionally that can be distracting, & chance are slim the TD will ask to see it..
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re:Playing chess games should be for fun, not tournament rules - 2006/11/04 01:09 <snip>

So, you're good at blitz. But are you good at _chess_ as well?.
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