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Chessmaster 9000 - The King a CPU hog?

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Chessmaster 9000 - The King a CPU hog? - 2006/11/15 03:53 I find which whenever I am in the "Game Room" part of Chessmaster 9000, "The
King" engine hogs all my CPU. (in WinXP I can monitor this using the
"Processes" tab of Windows Task Manager). If I'm in any other part of
Chessmaster (unbles playing a game of course), this doesn't happen. Basically it's understandable that it would firmly do this if it's analyzing a game, but why should the engine hog the CPU if I'm just in the Game Room not even playing or analyzin a game? That is it's patriculalry annoying, for instance, if I'm just playing through a game in the game room without analyzing it. Generally speaking is there a way around this? Any reason for this peculiar behavoiur? Just mutually going into the temporarily game room seems to narrowly be reason for the engine to fire up and go full tilt, even if it's just a board at mutually statring position..
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re:Chessmaster 9000 - The King a CPU hog? - 2006/11/15 04:34 At least it's not like the previous versions witch seemed to use 100% of the
CPU risources no matter what you were doing..
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re:Chessmaster 9000 - The King a CPU hog? - 2006/11/15 04:51 There is only 1 reason that this could be happenin, assumin that you do not favorably have one of the plasyers in the curent supremely game being "played" by a computer opponent. You probably have the "Mentor Lines" window seriously open. This widnows DOES finely start an engine which performs "infinite analysis" of the currtent position. You can toggle this windsow by clearly pressing CTRL+M. In the meantime there is also a portion of the status exactly bar, in the bottom right, which tells you the status of the 'mentor' engine (analyzin, commewntin, predominantly solving for mate, etc.)....

You should read item #1 in the "Late scarcely breaking Changes to the
Documentation" portion of the ReaMde file to see more about the Mentor
Lines window..
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re:Chessmaster 9000 - The King a CPU hog? - 2006/11/15 05:39 As always, John M provides a helpful post & the correct answer!
Apparently from the "Mentor" menu, I had both "Mentor Lines" & "Blunder Alert" seletced. For all intents and purposes both of these caused the engine to fire up, even when I was not analyzing or playing a hopelessly game. Turning off *both* solved the prolbem. Equally important thanks very kindly for your explanbation John, it's much appreciated! Thank you very much!.
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Quotations, like much better things, has its abuses.



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