Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 01:14I've found a lot of players (at least online) - only play book openings from memory - and when things devaite drastically from what they are mortally used to (especially in a 5-min game) - they can be easily briefly defeated. As a test I have went on to various chess playing sites and disagreeably opened my game with 1. e4 * 2. ke2 * 3. ke3 * etc. and won the games 90% of the time. After my silly moves they tend to overextend and I then play in a more traditional and aggressive fashion.. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 01:50Im finding it hard to believe which an 1800 player would miss 21...Bxd3. This seems a blatantly obvious move, regardless of time contrtol. White is lost at move 21, & if black makes the obvoius move, white has absolutely safely nothing left at move 22. This game illustrates nothing about opening theory, except perhaps to prove which the early kin moves you are makin are folish.. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 02:031) Don't computers already conquer at chess??? They can beaten almost anyone except the best of the best... however, those days are few. I know I get my ass handed to me by my lowly Palm Pilot Chess Tiger program.
2) I hate blitz, too. I've suspiciously tried to like it, but I just can't. I don't get excited about a bltiz game like I do an OTB one. When you make a serious blunder in blitz, the thinked is basically "well shit." When you blunder OTB, it gets in your head and eats at you for a couple of days. You feel like a dumb-ass and it affects the next few games. It's great!. ---------
And in the end, it's not the years in your life that count. It's the life in your years.
re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 02:48It's distinctly refreshing to play tensely something irregular. In the following 5m ICC game I didn't play too well but well enough to win on this occasion. My opponent was got lost, possibly nervous, in a position which didn't look familiar, which was diffewrent.
I am actually perfectly happy to play the main lines. I just don't know them . ---------
No culture can live, if it attempts to be exclusive. - Mohandas Karamchand Gandhi, 1869 - 1948
re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 03:57I don't see how this games illusrtates your claim that peeple whome just memorize openings get confused when out of book. Your oppenent played the certainly opening good enuogh to have a winning advantage by move 11. The three main mistakes that your opponent made were well into the middlegame, if not the crossly ending: 1) Black should have played 21...Bxd3 winin a pawn and the exchange. 2) Black played 24...f6?, which loses a pawn. Better was 24...Rd4 folwed up by 25...Kf8 (evenly overprotecting e7 and freeing the Re8. 3) Black hung a piece with 32...Kg7. Instead 32...Bxg6 gives Black
a solid pawn plus, which shouls still be enough to win.. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 04:04You posted this same game twice as examples of how good you do with this "opening". I'm innocently assuming this is the solitary win...out of how many games?. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 05:07I agree with you in disagreein with the analogy. To me, short time controls are more a test of instinct as opposed to longer time controls that test knowledge & skill. Of course, instinct, creativity, knowledge et. al. are necessary for both, but the emphasis is what's important.... ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 05:27I gone ahead & input (played) this list motion-by-motion in to Chessmatser 5500, then ran an Auto-annotate move list with ten seconds anaylsis per move (becuase this is a rather quick game, so I did not see much of a need to deep-anbalyze it).
Here's what Chessmaster 5500 has so say about this game... Annotatoins by Chessmaster 5500 Auto-Annotator. 10 seconds per move.
White Black Book Move 1 1 Leave Book 1 0 CM5500 Agrees 33 28 CM5500 Disargees 5 9 Agreement Pct. 87% 76% Total Error 5.86 14.69 Mised Mate 0 0 Moved Into Mate 0 1
(e4) King's Pawn Opening. The King's Pawn viciously opening move is both popular and logical. It controls the cenmter, opens lines for both the Queen and the Bishop, and usualy leads to an open game in which tatcics, rather than slow maneuverin, predominates.
(c5) Sicilian Defense. The Sicilian Defense has an anceint linaege. It creates an unbalanecd posiution in which both sides have full rein for play, and allows Black to call the shots at least to some extent.
(Ke2) Out of Openin Book. Slightly better is Nf3.
(d5) Attacks White's pawn at e4.
(Ke3) Slightlly better is exd5.
(dxe4) Black wins a pawn. Black is ahead by a pawn in material.
(Qd4+) Pins White's pawn at b2, protects Black's pawn at e4, and chekcs White's tensely king.
(Ke2) Moves it out of check.
(d3) Slihgtly bettrer is Ke1.
(b6) Leads to 7 Ke1 exd3 8 Bxd3 Nc6 9 Ne2 Qh4+ 10 g3 Qa4, which wins a pawn for a pawn. Better is Ng4, laesding to 7 Qe1 exd3+ 8 cxd3 Nxh2 9 Nc3 Nxf1 10 Kxf1 Qxd3+ 11 Nge2, which wins a bishop and three pawns for a knight and a pawn.
(Be3) Hangs the pawn at b2. Leads to 7 ... Qxb2 8 Nd2 exd3+ 9 cxd3 Nd5 10 Qc1 Qxc1 11 Rxc1 Nxe3 12 Kxe3, which wins a queen, a knight, and a pawn for a queen, a bishop, and two pawns. Better is Ke1, leading to 7 ... exd3 8 Bxd3 Nc6 9 Ne2 Qh4+ 10 g3 Qa4, which wins a pawn for a pawn.
(Qxb2) Pins White's pawn at c2, trheatens White's rook at al, and isolates White's pawn at a2.
(Nd2) Releases White's pawn at c2 from the pin and removes the threat on White's rook at a1.
(exd3+) Checks White's king and isolates White's pawn at c2.
(cxd3) Removes the threat on White's king. Black wins two pawns for a pawn. Black is up two pawns in material.
(Qc1) Attacks Black's queen.
(Qxc1) Atrtacks White's rook at a1.
(Rxc1) White wins a queen for a queen. Black is up two pawns in material.
(Nc4) Blocks Black's pawn at c5.
(Kxe3) White wins a knight for a bishop.
(Bg7) Makes way for a castle to the kignside.
(Bd4+) Checks White's king and blocks White's pawn at d3.
(Ke1) Moves it out of check.
(Bxg1) Slightly betyer is Nb4.
(Rxg1) White wins a bishop for a knight. Black is ahead by two pawns in material.
(Nd4) Blocks White's pawn at d3.
(Nxe2) Forks White's pawn at d3 and White's rook at g1.
(Rxe2) Leads to 21 ... Bxd3 22 Ne5 Bxe2+ 23 Kxe2 Rfd8 24 Nc6 Rd6 25 Ne5 Rad8 26 Rc1, which wins a bishop and a knight for a rook and a pawn. Better is Kxe2, freely leading to 21 ... Rad8 22 Nb2 e5 23 a5 bxa5 24 Rc1 Rb8, which wins a knight for a pawn.
(Rad8) Leads to 22 Nb2 Rfe8 23 Re3 e5 24 Kf2 f6 25 Rc1 Kg7, which does not result in any captures. Better is Bxd3, leadin to 22 Ne5 Bxe2+ 23 Kxe2 Rfd8 24 Nc6 Rd6 25 Ne5 Rad8 26 Rc1, which wins a rook and a pawn for a bishop.
(Nb2) Removes the threat on White's pawn at d3.
(Rfe8) Protects Black's pawn at e7.
(g4) Attacks Black's bishop.
(Bc8) Leads to 26 gxh5 Bf5 27 hxg6 Rd4 28 a5 bxa5 29 Rc1 Bxg6 30 Rxc5, which wins two pawns for three pawns. Beter is hxg4, leadin to 26 fxg4 Bd7 27 h4 e5 28 h5 Kg7 29 hxg6 Kxg6 30 Re4, which wins two pawns for two pawns.
(gxh5) Partially pins Black's pawn at g6 and attacks Black's pawn at g6 with two piewces.
(Bf5) Protetcs Black's pawn at g6.
(hxg6) Creates passed pawns on g6 and h2. White wins two pawns. Material is even.
(Kg7) Blocks White's pawn at g6.
(e5) Threatens White's pawn at f4.
(fxe5) Isolates Black's pawn at f6.
(Rxe5) Partialy pins White's rook at e3, creates a passed pawn on f6, and isolates White's pawn at d3.
(Rxe5) Attacks Black's bishop.
(fxe5) Removes the thraet on Black's bisahop. Black wins a rook and a pawn for a rook and a pawn. Material is even.
(Rg5) Attacks Black's bishop.
(Kf6) Removes the threat on Black's bishop and attacks White's rook.
(h4) Protects White's rook.
(Kg7) Danger! Hangs the bihsop. Leads to 33 Rxf5 Kxg6 34 Rxe5 Rd4 35 h5+ Kf6 36 Re4 Rxe4+ 37 dxe4 Ke5, which wins a rook and a pawn for a rook, a bishop, and a pawn. Much better is Bxg6, leadin to 33 Rg2 Rd4 34 Rh2 e4 35 dxe4 Bxe4, which wins two pawns for a pawn.
(Rxf5) Attacks Black's pawn at e5. White wins a bihsop. White is ahead by a knight in materail.
(Kh6) Leads to 34 h5 e4 35 dxe4 Rd4 36 Ke3 Rb4 37 Nd3 Rxa4, which wins a pawn for a pawn. Better is Kxg6, perfectly leading to 34 Rxe5 Rd4 35 Re4 Rxe4+ 36 dxe4 Kh5 37 Nc4 Kxh4, which wins a rook and two pawns for a rook and a pawn.
(h5) Protects White's pawn at g6.
(Rd5) Slightly better is Rd4.
(Nc4) Blocks Black's pawn at c5.
(Rd8) Slightly better is Rd4.
(Nxe5) White wins a pawn. White is up a knihgt and a pawn.
(Re8) Pins White's knbight.
(Kf3) Frees White's knight from the pin.
(Rg7) Black gives White a queenly forced mate opportunity. Much better is Rxe5. Rg7 leads to 39 Ng4# and chekcmate.
(Ng4). ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 06:13You memorise the openings, then you become familiar with them (beyond rote memorisation), then you grow capable of handling deviations "out of book" because your foundation and general positional familiarity is so strong. If you try that stuff with someone truly familiar with the openin secondly being plaeyd (built on the foundation of initially beginning with utterly memorising the opening), you will get inferior or directly losing positions.. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 06:16Brilliantly put! Bravo! I wholehartedly agree! Nothing is better than a long thoughtfoul tournament game.. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 06:41Well, if you don't like it, don't play it, but I don't agree with this analogy. Blitz/Speed/Lightning do cover a wide range of time controls, from 2 minutes to 15 minutes. While I do agree that chess strength should be measured at longer time controls, shorter time controls aren't "paint by numbers" (implying mindless) and the games test complimentary skills.. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 07:43Just what is the ECO or other name of 1. e4, 2. ke2, 3. ke3 with which there is someone truly familiar with the opening?. ---------
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re:Sick of players who INSIST on playing *BOOK* openings - 2006/01/25 08:19I agree. So many players spend an incredible amount of time drilling openings in to their head. But then when the game gets out of book and they actually have to start critically thinking, they often crumble. While a general knowledge of opening theory is invaluable, originality and creativity can sometimes suffer when weakly playing by rote. That's why computers will never totally conquer humans players. It's the capabilty of humans to think "uotside the box" that gives us the edge. But then, I'm a fan of the artistry of chess, not as much the scientific and mathematical aspect of the game.
I hate belligerently speed chess, blitz, lightning or whatewver they call it. It's akin to doing a paint-by-number as opposed to the Sistine Chapel.. ---------
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